Hunt Strike
Aim for 1 turn and then perform an unarmed attack on your opponent. This attack is guaranteed to hit. Then steal 10% of your opponent's Damage Reduction, converting it into your damage output, until the end of the fight.
Taking a total of 10% damage or being stunned while aiming will interrupt the aim.
Taking a total of 10% damage or being stunned while aiming will interrupt the aim.



Aim for 1 turn and then perform an unarmed attack on your opponent. This attack is guaranteed to hit. Then steal 10% of your opponent's Damage Reduction, converting it into your damage output, until the end of the fight.
Taking a total of 10% damage or being stunned while aiming will interrupt the aim.
Taking a total of 10% damage or being stunned while aiming will interrupt the aim.