Name | Learning Source | Description | Pts. Needed | For Combat | |
---|---|---|---|---|---|
![]() | Weapon Practice | Activate the specialty of the same name to get this effect. | When performing a weapon attack, you will not consume extra Energy due to All Thumbs. "The most important thing to remember when using a weapon: stab with the pointy end." | - | ✔️ |
![]() | Steal | Activate the specialty of the same name to get this effect. | You can steal items from the pockets of other prisoners. "If it's easy to steal, it's probably not worth much." | - | |
![]() | Reflex | Activate the specialty of the same name to get this effect. | Reduces Focus Point recovery time by 10 minute(s). | - | |
![]() | Balance | Activate the specialty of the same name to get this effect. | If your opponent dodges your attack in a fight, Energy equal to your Agility will be returned. | - | ✔️ |
![]() | Surprise Attack | Activate the specialty of the same name to get this effect. | You can use the Surprise Attack move when fighting. "Swoosh!" | - | ✔️ |
![]() | Secret Compartment | Activate the specialty of the same name to get this effect. | Your Violation threshold +10. "It's almost as if you can make things disappear into thin air." | - | |
![]() | Tool Tamer | Activate the specialty of the same name to get this effect. | When using tools and weapons, there is a 30% chance that they will not lose Durability. "Take care of your tools, and they'll take care of you." | - | |
![]() | Locksmith | Activate the specialty of the same name to get this effect. | You can attempt to pick anti-theft locks. "Time for a treasure hunt!" | - | |
![]() | Weapon Change | Activate the specialty of the same name to get this effect. | When fighting, you can use up one turn to change your equipped weapon. | - | ✔️ |
![]() | Ambush | Activate the specialty of the same name to get this effect. | If you do not perform an attack action in a fight, your Dodge Chance will increase by 5% and your Damage Output will increase by 20% at the end of each turn. Total Hibernation: The Ambush status can stack up to 5 layers, and the next attack action after the max stack has been reached is guaranteed to hit. | - | ✔️ |